Walden, a game | |
---|---|
Developer(s) | USC Game Innovation Lab |
Publisher(s) | USC Games |
Designer(s) | Tracy Fullerton |
Programmer(s) | Todd Furmanski |
Artist(s) | Lucas Peterson |
Composer(s) | Michael Sweet |
Engine | Unity |
Platform(s) | |
Release | Windows, Mac
|
Genre(s) | Exploration, serious, educational |
Mode(s) | Single-player |
Walden, a game is a first-person open-world video game developed by Tracy Fullerton and the USC Game Innovation Lab for Microsoft Windows, Mac, PlayStation 4, and Xbox One. The game translates the experience of naturalist and author Henry David Thoreau's stay at Walden Pond in 1845–47 to a video game.[1][2]