War Wind: Human Onslaught | |
---|---|
Developer(s) | DreamForge Intertainment |
Publisher(s) | Strategic Simulations |
Designer(s) | Aaron Kreader |
Programmer(s) | Vernon H. Harmon II |
Artist(s) | Eric Ranier Rice Craig Mrusek |
Platform(s) | Microsoft Windows |
Release | November 26, 1997[1] |
Genre(s) | Real-time strategy |
Mode(s) | Single player, multiplayer |
War Wind II: Human Onslaught is a real-time strategy computer game from developer DreamForge Intertainment that was published by Strategic Simulations, Inc. in 1997. It is the sequel to DreamForge's 1996 release War Wind.