Wario Land: Shake It! | |
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Developer(s) | Good-Feel |
Publisher(s) | Nintendo |
Director(s) | Madoka Yamauchi |
Producer(s) |
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Designer(s) | Tadanori Tsukawaki |
Programmer(s) |
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Artist(s) | Nobuhito Sue |
Composer(s) |
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Series | Wario |
Platform(s) | Wii |
Release | |
Genre(s) | Platforming |
Mode(s) | Single-player |
Wario Land: Shake It! (known as Wario Land: The Shake Dimension in PAL regions, Wario Land Shake in Japan, Hong Kong and Taiwan, and Wario Land Shaking in South Korea) is a 2008 platform game developed by Good-Feel and published by Nintendo for the Wii, with animation produced by Production I.G. The game is the sixth installment in the Wario Land series, and is part of the Wario franchise. It follows Wario as he enters the Shake Dimension with the goal of obtaining the Bottomless Coin Sack, which provides an endless supply of coins.
It was digitally re-released on the Wii U eShop during 2016: in PAL regions on April 7, in Japan on August 24, and in North America on November 17.[1][2][3]