Warzone 2100

Warzone 2100
Original author(s)
Developer(s)
Initial releaseMicrosoft Windows
March 26, 1999[1][2]
PlayStation
macOS
  • WW: January 30, 2012
Linux
  • WW: January 30, 2012
Stable release
4.5.4[4] Edit this on Wikidata / 7 November 2024; 17 days ago (7 November 2024)
Repository
Written inC++
PlatformMicrosoft Windows, macOS, PlayStation, FreeBSD, AmigaOS 4[5], AROS, MorphOS, Linux, NetBSD,[6] OpenBSD[7]
TypeReal-time strategy, Real-time tactics
LicenceGPL-2.0-or-later
Websitewz2100.net

Warzone 2100 is an open-source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for macOS, FreeBSD, AmigaOS 4[5], AROS, MorphOS, Linux, NetBSD[6] and OpenBSD.[7]

While Warzone 2100 was developed and released as a proprietary commercial video game, on December 6, 2004, the source code and most of its data was released under the GNU GPL-2.0-or-later;[8] the rest of the data followed on June 10, 2008.

  1. ^ "New Releases". GameSpot. Retrieved January 11, 2024.
  2. ^ "Gone Gold : EuroGold". February 10, 2001. Archived from the original on February 10, 2001. Retrieved January 10, 2024.
  3. ^ "PSX Nation: News". February 11, 2001. Archived from the original on February 11, 2001. Retrieved November 3, 2023.
  4. ^ "Release 4.5.4". November 7, 2024. Retrieved November 7, 2024.
  5. ^ a b Cite error: The named reference AMIGA was invoked but never defined (see the help page).
  6. ^ a b Cite error: The named reference NETBSDREF was invoked but never defined (see the help page).
  7. ^ a b Cite error: The named reference OPENBSDREF was invoked but never defined (see the help page).
  8. ^ Cite error: The named reference GPL2#1 was invoked but never defined (see the help page).