Wasteland | |
---|---|
Developer(s) | Interplay Productions Remastered inXile Entertainment Krome Studios |
Publisher(s) | Electronic Arts Remastered inXile Entertainment (Win, OSX, Lin) Xbox Game Studios (Xbox One) |
Director(s) | Brian Fargo |
Producer(s) | David Albert |
Designer(s) | Ken St. Andre Michael A. Stackpole Liz Danforth |
Programmer(s) | Alan Pavlish |
Artist(s) | Todd J. Camasta Bruce Schlickbernd Charles H. H. Weidman III |
Writer(s) | Ken St. Andre Michael A. Stackpole |
Composer(s) | Edwin Montgomery (remaster)[4] |
Series | Wasteland |
Platform(s) | Apple II,Commodore 64, MS-DOS Remastered Windows, OS X, Linux, Xbox One |
Release | January 2, 1988[1][2] Remastered February 25, 2020 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Wasteland is a role-playing video game developed by Interplay Productions and published by Electronic Arts in 1988.[5] The first installment of the Wasteland series, it is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before. Developers originally made the game for the Apple II and it was ported to the Commodore 64 and MS-DOS. It was re-released for Microsoft Windows, OS X, and Linux in 2013 via Steam and GOG.com, and in 2014 via Desura. A remastered version titled Wasteland Remastered was released on February 25, 2020, in honor of the original game's 30th anniversary.
Critically acclaimed and commercially successful, Wasteland was intended to be followed by two separate sequels in the 1990s, but Electronic Arts dropped claims of Fountain of Dreams being a sequel and Interplay's Meantime was canceled. The game's general setting and concept inspired Interplay's 1997 role-playing video game Fallout and the Fallout series. Decades later, inXile Entertainment, founded by the game's director Brian Fargo, released two proper sequels: Wasteland 2 (2014) and Wasteland 3 (2020).