Wayout

Wayout
Developer(s)Sirius Software
Publisher(s)Sirius Software
Designer(s)Paul Allen Edelstein[1]
Platform(s)Atari 8-bit, Apple II, Commodore 64
Release1982: Apple II, Atari 8-bit
1983: C64
Genre(s)Maze
Mode(s)Single-player

Wayout is a 3D first-person perspective video game programmed by Paul Allen Edelstein and published for the Atari 8-bit computers in 1982. It was released for the Apple II and Commodore 64 in 1983. Wayout is among the first maze games to offer full 360 degree 3D perspective and movement, and its graphics were considered state-of-the-art upon its release.[2] There were many pseudo-3D maze games at the time (such as 3D Monster Maze, Phantom Slayer, and 3-Demon), but they used a fixed perspective and limited the player to four orientations.

Capture the Flag was published as a follow-up in 1983. It allows two players to compete at once with a split-screen view and adds dynamic music.

  1. ^ Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ Duberman, David (February 1983). "WAYOUT". Antic. 1 (6): 83.