Wii Chess | |
---|---|
Developer(s) | Nintendo SPD, Lancarse |
Publisher(s) | Nintendo |
Director(s) | Makoto Yoshida Azusa Tajima Kazuki Yoshihara |
Producer(s) | Hitoshi Yamagami |
Composer(s) | Kenichiro Iwasaki |
Series | Wii |
Platform(s) | Wii |
Release | Wii
|
Mode(s) | Single-player, Multiplayer, Online |
Wii Chess is a chess video game for the Wii console. It was developed by Nintendo and Lancarse[1] and was released on January 18, 2008, in Europe as a budget-priced retail title.[2][3] Under the name Tsūshin Taikyoku: World Chess (Japanese: 通信対局 ワールドチェス, Hepburn: Tsūshin Taikyoku: Wārudochesu, transl. [Tele]communication Game: World Chess), it was released as a downloadable WiiWare title in Japan on September 30, 2008.[4] The game was never released in North America or Australia, making it the only game in the Wii series that was not released in those continents. It is also the only game in the series that does not have playable Mii characters.
Wii Chess uses the Loop Express chess engine.[5]