Wii Fit

Wii Fit
Wii Fit European box art
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Director(s)Hiroshi Matsunaga
Producer(s)Tadashi Sugiyama
Programmer(s)Katsuhito Nishimura
Artist(s)Yauso Inoue
Kazuya Yoshioka
Ryo Koizumi
Motoki Fujita
Teiko Takagai
Composer(s)Toru Minegishi
Manaka Kataoka
Shiho Fujii
SeriesWii
Platform(s)Wii
Release
December 1, 2007
  • Wii Fit
  • Wii Fit Plus
Genre(s)Exergaming
Mode(s)Single-player

Wii Fit[a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga[9] for the Wii home video game console,[10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together".[11] It has since been adopted by various health clubs around the world, and has previously been used for physiotherapy rehabilitation in children[12][13] and in nursing homes to improve posture in the elderly.

The game has received generally positive reviews, despite criticism over the lack of intensity in some of its workout activities.[14] As of March 2022, Wii Fit was the third best selling console game not to be packaged with a console, having sold 22.67 million copies.[15]

Wii Fit Plus,[b] an enhanced version featuring additional games, activities, and features, was released for the Wii in October 2009. It also garnered positive reception and was a commercial success; as of March 2022, it is the seventh best-selling game on the Wii, with a total of 21.13 million copies sold.[15] Both versions have sold a combined total of 43.8 million copies, making the game one of the best-selling video games of all time.

  1. ^ Elliott, Phil (February 20, 2008). "Wii Fit set for April release in Europe". GamesIndustry.biz. Eurogamer. Archived from the original on February 28, 2008. Retrieved April 6, 2008.
  2. ^ "Nintendo to launch Wii Fit game". Reuters. October 10, 2007. Archived from the original on August 23, 2020. Retrieved May 1, 2020.
  3. ^ "Wii Fit". Nintendo. March 17, 2008. Archived from the original on October 10, 2008. Retrieved April 6, 2008.
  4. ^ "Nintendo's New Wii Fit Makes Fitness Fun". Business Wire (Press release). Golin Harris. Archived from the original on June 6, 2011. Retrieved May 19, 2008.
  5. ^ "Nintendo Unveils Wii Fit Plus Launch Date and New Colors of Nintendo DSi, Wii Remote". Las Vegas, Nevada: Nintendo of America. August 31, 2009. Archived from the original on September 1, 2018. Retrieved September 1, 2009. Nintendo today announced that the new Wii Fit Plus game will launch in North America on Oct. 4
  6. ^ Spencer (July 23, 2009). "Standalone Wii Fit Plus Sold At A Deep Discount". Siliconera. Archived from the original on June 29, 2019. Retrieved September 1, 2009.
  7. ^ "Wii Fit Plus dated, priced for Australia – Australian Nintendo News Source – Vooks – 3DS – Wii- DS". Vooks. Archived from the original on September 29, 2011. Retrieved September 28, 2011.
  8. ^ "Nintendo introduces new social entertainment experiences at E3 Expo" (Press release). Nintendo of Europe. June 2, 2009. Retrieved June 3, 2009.
  9. ^ "Iwata Asks: Wii Fit". Nintendo. Archived from the original on June 22, 2012. Retrieved October 31, 2008.
  10. ^ "Wii Fit: Exergaming the World," GamePro 235 (April 2008): 19.
  11. ^ Satoru Iwata. "Part 1 – A Truly Ground-breaking Collection of Games". Iwata Asks, Volume 4: Wii Sports. Nintendo. Archived from the original on July 8, 2008. Retrieved November 9, 2009.
  12. ^ "Adam checks out Wii physiotherapy for kids". BBC News. February 9, 2009. Archived from the original on February 12, 2009. Retrieved August 29, 2009.
  13. ^ "Nintendo Wii Fit for physiotherapy". Wellsphere. October 29, 2008. Archived from the original on November 23, 2009. Retrieved April 23, 2014.
  14. ^ "Wii Fit Review". 1UP.com. Retrieved May 30, 2008.[permanent dead link]
  15. ^ a b "Nintendo Top Selling Software Sales Units: Wii". Nintendo. March 31, 2022. Archived from the original on June 15, 2019. Retrieved August 1, 2022.


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