Pathways into Darkness is a first-person adventure video game developed and published by Bungie Software Products Corporation (now Bungie) in 1993, exclusively for Apple Macintosh personal computers. Players assume the role of a Special Forces soldier who must stop a powerful, godlike being from awakening and destroying the world. Players solve puzzles and defeat enemies to unlock parts of a pyramid where the god sleeps; the game's ending changes depending on player actions. Pathways began as a sequel to Bungie's Minotaur: The Labyrinths of Crete, before the developers created an original story. Jason Jones programmed the game, while his friend Colin Brent developed the environments and creatures. The game features three-dimensional texture mapped graphics and stereo sound on supported Macintosh models. Pathways was critically acclaimed and won a host of awards; it was also Bungie's first major commercial success, enabling the two-man team of Jason Jones and Alex Seropian to move into a Chicago office and begin paying staff. (more...)
Recently featured: Chew Stoke – German women's national football team – Liberty Head nickel