Katamari Damacy is a Japanese video game designed by Keita Takahashi and published by Namco. The game's plot concerns a tiny Prince on a mission to rebuild the stars, constellations and Moon, which his father, the King of All Cosmos, has accidentally destroyed. This is achieved by rolling a magical sticky ball called a katamari around various locations, collecting increasingly large objects, ranging from thumbtacks to schoolchildren to mountains, until the ball has grown large enough to form a star. The game falls under both the puzzle and action game genres, since strategy as well as dexterity are needed to complete a mission. Katamari Damacy's story, characters and settings are bizarre and heavily stylized, rarely attempting any semblance of realism. The game's simple controls and colorful, blocky graphics make it superficially appear to be targeted towards a young audience, but its quirky humor, innovative gameplay and surreal setting have attracted the attention of gamers of all ages.
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