WildSnake

WildSnake
SNES cover
Developer(s)Bullet-Proof Software (Game Boy)
Manley & Associates (SNES)
Publisher(s)
Designer(s)Alexey Lysogorov
Composer(s)Robert Ridihalgh (SNES)
Greg Turner (Game Boy)
Platform(s)Game Boy, Super NES
ReleaseSNES
  • NA: September 1994
  • JP: December 16, 1994
Game Boy
  • NA: September 1994
  • JP: December 20, 1994
Genre(s)Puzzle

WildSnake[a] is a puzzle video game inspired by Tetris. Snakes of varying colors and lengths fall from the top of the screen and slither to the bottom. The goal is to clear out the snakes by touching two of the same color. WildSnake was designed by Alexey Lysogorov and presented by Alexey Pajitnov.[1] Game Gear and Sega Genesis versions were planned but never released.[2]


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  1. ^ WildSnake - Credits - allgame, archived from the original on 2014-11-16, retrieved 2018-07-11
  2. ^ Obliterator (November 1994). "Alexey Pajitnov, creator of TetrisĀ®, dares you to Get Snake Bit - WildSnake". GamePro. No. 64. IDG. p. 39.