Wild Gunman

Wild Gunman
Package of Nintendo Entertainment System version
Developer(s)Nintendo R&D1
Intelligent Systems
Publisher(s)Nintendo
Sega[1]
Director(s)Shigeru Miyamoto[2]
Producer(s)Hiroshi Imanishi
Shigeru Miyamoto
Gunpei Yokoi
Designer(s)Gunpei Yokoi
Shigeru Miyamoto
Makoto Kanoh
Composer(s)Hirokazu Tanaka
Platform(s)Famicom/NES
Arcade
Release
  • JP: 1974 (arcade)
  • NA: April 24, 1976 (arcade)[1]
  • JP: February 18, 1984
  • NA: October 18, 1985 (NES)
  • EU: February 15, 1988
Genre(s)Light gun game
Mode(s)Single-player
Arcade systemSimulation System[3]
PlayChoice-10 (NES)

Wild Gunman[a] is a light gun shooter game developed and published by Nintendo. Originally created as an electro-mechanical arcade game in 1974 by Gunpei Yokoi, it was adapted to a video game format for the Famicom console in 1984. It was released in 1985 as a launch game for the Nintendo Entertainment System (NES) with the Zapper light gun.

  1. ^ a b "SEGA Introduces Two New Games" (PDF). Cashbox. April 24, 1976. Retrieved December 10, 2019.
  2. ^ Yamashita, Akira (January 8, 1989). "Shigeru Miyamoto Interview: Profile of Shigeru Miyamoto". Micom BASIC (in Japanese) (1989–02). Famicom (as director & game designer) - Hogan's Alley, Excitebike, Super Mario Bros., The Legend of Zelda, Wild Gunman, Duck Hunt, Devil World, Spartan X
  3. ^ "Sales Flyer". The Arcade Flyer Archive.


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