Wipeout Pure | |
---|---|
Developer(s) | Studio Liverpool |
Publisher(s) | Sony Computer Entertainment |
Producer(s) | Phil Quirke-Webster, Tony Buckley |
Designer(s) | Colin Berry |
Programmer(s) | Dave Burrows |
Series | Wipeout |
Platform(s) | PlayStation Portable |
Release |
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Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Wipeout Pure (stylised as wipE′out pṳrE) is a 2005 futuristic racing video game developed by Studio Liverpool and published by Sony Computer Entertainment for the PlayStation Portable. It was released as a launch title for the platform in North America and PAL territories, in March and September respectively. The sixth installment of the Wipeout series, following Wipeout Fusion (2002), the game takes place in the year 2197, exactly 100 years after the events of Wipeout 2097 (1996), and revolves around players competing in the FX300 anti-gravity racing league.
Developed by Studio Liverpool, production of Wipeout Pure started in August 2003 and lasted until early 2005. Throughout development, the team created entirely new user interfaces and other algorithms which sped up the development process in time for the PlayStation Portable's North American launch. The game received positive reviews from critics upon release. Reviewers unanimously praised the graphics, track designs and general aesthetics, but some noticed occasional frame rate fluctuations.