Witch Hunter: The Invisible World

Witch Hunter
The Invisible World
DesignersScott Charlton, Rucht Lilavivat, Henry Lopez, M. Sean Molley, Brian Schoner, Robert J. Schwalb, Robert Vaughn
PublishersAlligator Alley Entertainment
Publication2007
GenresSwashbuckling, Colonial, Horror
SystemsCustom
Website[1]

Witch Hunter: The Invisible World is an American ENnies-nominated[1] swashbuckling, colonial, horror role-playing game. It was first published by Paradigm Concepts in 2007 and premiered at the Origins Game Fair. The players play witch hunters, otherwise-normal men and women who have left their past behind in order to seek and destroy supernatural evil. Major contributors to Witch Hunter are: Scott Charlton, Pat Laboyko, Rucht Lilavivat, Henry Lopez, M. Sean Molley, Brian Schoner, Robert J. Schwalb, Robert Vaughn, and Eric Wiener.

A second edition of the game was released in 2014 with Eric Wiener as the lead designer.[2] In 2016, the Witch Hunter game line was acquired by Alligator Alley Entertainment, who now holds the rights for game and associated media.[3]

  1. ^ "2008 Nominees Flyer" (PDF). The ENnie Awards. 2008. Archived from the original (PDF) on 2016-03-05. Retrieved 2008-07-22.
  2. ^ "Product- Witch Hunter: The Invisible World". 11 February 2014. Retrieved 2015-01-10.
  3. ^ "RPG Objects - Alligator Alley Entertainment - Alligator Alley Entertainment - RPGs from the Far-Flung Future".