The Invisible World | |
---|---|
Designers | Scott Charlton, Rucht Lilavivat, Henry Lopez, M. Sean Molley, Brian Schoner, Robert J. Schwalb, Robert Vaughn |
Publishers | Alligator Alley Entertainment |
Publication | 2007 |
Genres | Swashbuckling, Colonial, Horror |
Systems | Custom |
Website | [1] |
Witch Hunter: The Invisible World is an American ENnies-nominated[1] swashbuckling, colonial, horror role-playing game. It was first published by Paradigm Concepts in 2007 and premiered at the Origins Game Fair. The players play witch hunters, otherwise-normal men and women who have left their past behind in order to seek and destroy supernatural evil. Major contributors to Witch Hunter are: Scott Charlton, Pat Laboyko, Rucht Lilavivat, Henry Lopez, M. Sean Molley, Brian Schoner, Robert J. Schwalb, Robert Vaughn, and Eric Wiener.
A second edition of the game was released in 2014 with Eric Wiener as the lead designer.[2] In 2016, the Witch Hunter game line was acquired by Alligator Alley Entertainment, who now holds the rights for game and associated media.[3]