Wonder Boy | |
---|---|
Developer(s) | Escape Sega (consoles) Activision (C64/CPC/ZX) |
Publisher(s) | Sega
|
Director(s) | Ryuichi Nishizawa |
Designer(s) | Ryuichi Nishizawa |
Composer(s) | Ryuichi Nishizawa |
Platform(s) | Arcade, Amstrad CPC, Commodore 64, Game Gear, Mark III/Master System, SG-1000, Mobile Phone, Wii (Virtual Console), ZX Spectrum, PlayStation 4 (Arcade Archives) |
Release | ArcadeSG-1000
|
Genre(s) | Platform |
Mode(s) | Single-player |
Arcade system | Sega System 1 |
Wonder Boy[a] is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Mark III/Master System and Game Gear video game consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The game is also known as Super Wonder Boy (スーパーワンダーボーイ, Sūpā Wandā Bōi) for its Sega Mark III release in Japan and Revenge of Drancon for its Game Gear release in North America. A high definition remake of the game, titled Wonder Boy Returns, was developed by CFK and released on Steam on October 12, 2016.[6] Wonder Boy was rereleased in 2022 as part of Wonder Boy Collection for the Nintendo Switch and PlayStation 4 which includes its versions on arcade, Master System, SG-1000 and Game Gear.[7]
It was the first in the long-running Wonder Boy series of games and was followed up by five sequels, Wonder Boy in Monster Land, Wonder Boy III: Monster Lair, Wonder Boy III: The Dragon's Trap, Wonder Boy in Monster World and Monster World IV. The game was also adapted by Hudson Soft as Adventure Island, which spawned its own series of games.
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