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WWII Online | |
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Developer(s) | Cornered Rat Software |
Publisher(s) | Strategy First |
Director(s) | Matt Callahan |
Producer(s) | Rodney Hodge Neil Huntley Dana Baldwin Steve Daniels Geof Evans |
Designer(s) | Mark Pribe John MacQueen Jonathon Hoof Chris Sherland |
Programmer(s) | Caleb Luehrs Ian Frisbie Gwynne Raskind Mathew Hogan Mike Cox Mike Carter |
Artist(s) | Roger Long Kevin Rivas Bruce Patnaude James Chilton Rafael Harris Jeremy Lindstrom Hector Gonzalez |
Engine | Unity 3D (proprietary) |
Platform(s) | Windows, Mac OS X |
Release | Windows June 6, 2001[1] Mac OS X November 13, 2002[2] |
Genre(s) | Massively multiplayer online first-person shooter |
Mode(s) | Multiplayer |
World War II Online: Blitzkrieg is a World War II massively multiplayer online first-person shooter (MMOFPS) developed by Playnet, Inc.'s internal game studio, "Cornered Rat Software", and it was originally released on June 6, 2001 for Microsoft Windows, with a Mac OS version being released in 2002. In 2005, WWII Online was re-released under the new name of WWII Online: Battleground Europe.
In the summer of 2017, WWII Online was released on Steam Early Access[3] where it once again returned its name back to the original "WWII Online".
As of June 2021 the developers were working to port WWII Online from its proprietary engine to the Unreal Engine 5 in an effort to modernize graphics and workflows.