World in Conflict: Soviet Assault

World in Conflict: Soviet Assault
Developer(s)Massive Entertainment
Publisher(s)Ubisoft
Platform(s)Microsoft Windows
Release
  • NA: March 10, 2009[2]
  • EU: March 12, 2009[1]
  • AU: March 17, 2009
Genre(s)Real-time strategy
Mode(s)Single player, Multiplayer

World in Conflict: Soviet Assault is a 2009 expansion pack developed by Massive Entertainment and Swordfish Studios for the 2007 real-time tactics video game World in Conflict. It features the ability to play as the Soviet Union in the single player campaign, against which the player fought in the original World in Conflict as well as adding additional multiplayer maps.[3]

The game is set in an alternate 1989 in which the Politburo of the Soviet Union elects to take military action to sustain itself, rather than collapse. Failing to achieve aid diplomatically, the Soviet Union invades Western Europe and the Pacific Northwest region of the United States. However, in addition to the standard US campaign, the player also assumes the role of Romanov, a lieutenant in the Soviet Army under the command of Colonel Vladimir Orlovsky. Orlovsky also commands two other subordinates in his battalion; his nephew Captain Nikolai Malashenko and old friend Major Valeriy Lebedjev, a KGB officer attached to the battalion. The expansion adds a total of six Soviet missions interspersed between the original game's missions, thus completing the story and acting as an update for the campaign while retaining the original game's units and features.

The World in Conflict: Complete Edition and standalone Soviet Assault expansion pack were released in the United States on March 10, 2009, and later on in Europe and Australia on March 12, 2009.

World in Conflict: Soviet Assault offers multiplayer functionality, supporting up to 16 players online or over LAN. The official Massgate servers were shut down by Ubisoft in December 2015.[4] However, in 2016, the player community restored online multiplayer functionality through an unaffiliated version of Massgate.[5] Ubisoft revived multiplayer through published open-source Massgate in 2017.[6][7][8]

  1. ^ [MSV]Gearhead (2009-02-27). "WiC:Complete and Soviet Assault Details". Massive Entertainment. Archived from the original on 2013-06-13. Retrieved 2009-03-04.
  2. ^ [MSV]Gearhead (2009-02-27). "WiC:Complete and Soviet Assault Details". Massive Entertainment. Archived from the original on 2013-06-13. Retrieved 2009-03-04.
  3. ^ Jason Ocampo (2008-03-27). "World in Conflict: Soviet Assault Revealed". IGN. Archived from the original on March 28, 2008. Retrieved 2008-04-04.
  4. ^ Ian Birnbaum (2 October 2015). "Ubisoft postpones World in Conflict server shutdown after outcry". PC Gamer. Archived from the original on 9 August 2017. Retrieved 4 August 2017.
  5. ^ "Massgate.org :: World in Conflict Online Multiplayer". Archived from the original on 2021-10-25. Retrieved 2021-10-29.
  6. ^ World in Conflict Massgate, Ubisoft, 2021-10-29, archived from the original on 2021-08-28, retrieved 2021-10-29
  7. ^ "World in Conflict – Multiplayer Open Source | Forums". forums.ubisoft.com. Archived from the original on 2020-11-09. Retrieved 2021-10-29.
  8. ^ Andy Chalk (2017-12-21). "Ubisoft makes the World in Conflict multiplayer backend open source". PC Gamer. Archived from the original on 2020-11-09. Retrieved 2021-10-29.