World of Warcraft: Mists of Pandaria | |
---|---|
Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Designer(s) | Tom Chilton Cory Stockton Greg Street Ion Hazzikostas |
Composer(s) | Neal Acree Russell Brower Jeremy Soule |
Series | Warcraft |
Platform(s) | Microsoft Windows, OS X |
Release | [1] |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
World of Warcraft: Mists of Pandaria is the fourth expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Cataclysm. It was announced on October 21, 2011, by Chris Metzen at BlizzCon 2011,[2] and was released on September 25, 2012.[1]
Mists of Pandaria raised the existing level cap from level 85 to 90. It introduced a new character class, the monk, along with a new playable race, the pandaren, which are humanoid pandas. The vanity pet system was overhauled and a pet battle system was added. Scenarios were introduced, and Challenge Modes were added for dungeons. The existing talent trees were replaced by a new system of tiered talents awarded every 15 levels. The initial patch included nine new dungeons, three new raids, two new battlegrounds and one new arena.[3] Subsequent patches introduced the Brawler's Guild and heroic versions of the scenarios. Several additional raids, dungeons, a new battleground, and a new arena were also added.
The expansion draws heavily from Asian (especially Chinese) imagery and folklore.