Worms: The Director's Cut | |
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Developer(s) | Team17 |
Publisher(s) | Ocean Software |
Designer(s) | Andy Davidson |
Series | Worms |
Platform(s) | Amiga with AGA-chipset |
Release | 1997 |
Genre(s) | Artillery, strategy |
Mode(s) | Single-player, multiplayer |
Worms: The Director's Cut is an artillery strategy game, a sequel to Worms, developed by Team17 and published by Ocean Software. It was programmed by Andy Davidson and released in 1997 for the Amiga platform only.
The player has control of a team of worms and takes turns at attacking either computer or human opponents controlling other teams. The game builds upon Worms (1995) and adds various graphical and gameplay developments. The Director's Cut received positive reviews, but only sold 5,000 copies worldwide - primarily due to the game being sold at the extreme end of the Amiga's lifespan.
In 2021, it was announced that Worms: The Director's Cut would be one of several Team17 games included on the A500 Mini.[1]