Worms 2

Worms 2
European cover art
Developer(s)Team17
Publisher(s)
Designer(s)Andy Davidson
Programmer(s)Karl Morton
Artist(s)Danny Cartwright
Rico Holmes
Composer(s)Bjørn Lynne
SeriesWorms
Platform(s)Microsoft Windows
Release
  • DE: 21 November 1997
  • EU: 24/28 November 1997
  • NA: 13 January 1998
Genre(s)Artillery, strategy
Mode(s)Single-player, multiplayer

Worms 2 is a 1997 artillery tactical game developed and published by Team17 and released for Windows. It is part of the Worms series and a sequel to the 1995 game Worms. As with the first game, players control their team of worms in combat against each other, using a wide collection of rockets, grenades, firearms, explosives, and air strikes, some eclectic and others bizarre. Also as with the first game, the objective is to eliminate all opposing worms and become the sole surviving team.

Worms 2 contains many features inherited from Worms: The Director's Cut, including a level editor and more weapons. It also contains many improvements, of which the most obvious is a completely new visual cartoon style, which has remained for the rest of the series. Other improvements include supported online play and simply new additional weapons and customisation options. It was released to generally very positive reviews, with critical acclaim going to the expanded customisation, the ability to be played over the Internet, a level editor, and the humour. The graphical overhaul was also generally lauded, as was the expanded arsenal, although some reviewers felt that the artificial intelligence was too easy. It was followed by a sequel called Worms Armageddon.