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X-COM: Genesis | |
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Developer(s) | MicroProse Chapel Hill Studio |
Publisher(s) | Hasbro Interactive |
Designer(s) | Dave Ellis |
Series | X-COM |
Platform(s) | Microsoft Windows |
Release | Unreleased |
Genre(s) | Strategy |
Mode(s) | Single player |
X-COM: Genesis was a Windows strategy video game in development in the X-COM series. It was being developed by MicroProse' Chapel Hill studio, then working for Hasbro Interactive who had bought out MicroProse. Production took place in the original MicroProse offices, and the game was planned "sometime for 2001".[1] X-COM: Genesis was never completed due to the closure of the Chapel Hill MicroProse studio.[2]