X-Men Origins: Wolverine | |
---|---|
![]() Cover art used for the Uncaged Edition | |
Developer(s) | Raven Software[a] |
Publisher(s) | Activision[b] |
Writer(s) | Marc Guggenheim |
Composer(s) | Paul Haslinger |
Engine | Unreal Engine 3 |
Platform(s) | |
Release | |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
X-Men Origins: Wolverine is a action-adventure game based on the film X-Men Origins: Wolverine. The game release coincided with the release of the film on May 1, 2009, for the PlayStation 3, Xbox 360, Windows, Wii, PlayStation 2, Nintendo DS and PlayStation Portable. A version of the game was also released for mobile phones. The game was developed primarily by Raven Software through the use of Unreal Engine 3. Its ESRB rating has varied widely across platforms, with the non-Nintendo console and PC versions being entitled the Uncaged Edition and receiving a Mature 17+ rating to provide players an opportunity to experience the uncensored graphic violence of the natural use of Wolverine's abilities, the Nintendo DS version receiving an Everyone 10+ rating due to its violence being tamed by reduced resolution and graphics, and the Wii, PlayStation 2 and PlayStation Portable versions receiving a Teen rating by featuring standard superhero violence consistent with what was seen in the PG-13 rated film.
Following the expiration of Activision's licensing deal with Marvel, the game was de-listed and removed from all digital storefronts on January 1, 2014.[2] It was the final Wolverine game published by Activision before the license expired in 2014.[3] It was also the last standalone Wolverine video game to be released until the announcement of Marvel's Wolverine, currently being developed by Insomniac Games and to be published by Sony Interactive Entertainment for PlayStation 5.[4]
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