The article's lead section may need to be rewritten. (March 2014) |
Yaiba: Ninja Gaiden Z | |
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Developer(s) | Spark Unlimited[a] |
Publisher(s) | Koei Tecmo |
Director(s) | Toby Gard Masahiro Yasuma |
Producer(s) | John Garcia-Shelton Shinsaku Ohara Kohei Shibata |
Designer(s) | Cory Davis |
Artist(s) | Richard Smith Shinsuke Komaki Hirohisa Kaneko |
Writer(s) | Bryan Keithley |
Composer(s) | Grant Kirkhope |
Series | Ninja Gaiden |
Engine | Unreal Engine 3 |
Platform(s) | PlayStation 3 Xbox 360 Microsoft Windows |
Release | PlayStation 3, Xbox 360 Windows March 21, 2014 |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
Yaiba: Ninja Gaiden Z is a 2014 action-adventure game and a spin-off of the Ninja Gaiden franchise. It was published by Tecmo Koei and developed by Spark Unlimited.[4] Comcept's Keiji Inafune conceptualized the game, providing character designs and creating the character of Yaiba.[5] The game was released for the PlayStation 3, Xbox 360, and Microsoft Windows worldwide in March 2014.[6]
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