Zelda II: The Adventure of Link

Zelda II: The Adventure of Link
North American box art
Developer(s)Nintendo R&D4
Publisher(s)Nintendo
Director(s)Tadashi Sugiyama
Yasuhisa Yamamura
Producer(s)Shigeru Miyamoto
Designer(s)Kazunobu Shimizu
Programmer(s)
  • Kazuaki Morita
  • Tatsuo Nishiyama
  • Shigehiro Kasamatsu
  • Yasunari Nishida
  • Toshihiko Nakago
Writer(s)Takashi Tezuka
Composer(s)Akito Nakatsuka
SeriesThe Legend of Zelda
Platform(s)Famicom Disk System
Nintendo Entertainment System
GameCube
Game Boy Advance
Release
  • Famicom Disk System
  • NES
    • PAL: September 26, 1988
    • NA: December 1, 1988
  • Re-releases
    • GameCube
      • PAL: November 14, 2003
      • NA: November 17, 2003
      • JP: April 1, 2004
    • Game Boy Advance
      • JP: August 10, 2004
      • NA: October 25, 2004
      • PAL: January 7, 2005
Genre(s)Action role-playing, platform
Mode(s)Single-player

Zelda II: The Adventure of Link[a] is an action role-playing game developed and published by Nintendo. It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda. Zelda II was released in North America and the PAL region for the Nintendo Entertainment System in late 1988, almost two years after its initial release in Japan.

The Adventure of Link is a direct sequel to the original The Legend of Zelda, again involving the protagonist Link, on a quest to save Princess Zelda, who has fallen under a sleeping spell. The game's emphasis on side-scrolling and role-playing elements is a significant departure from its predecessor. For much of the series' three-decade history, the game technically served as the only sequel to the original game, as all other entries in the series are either prequels or occur in an alternative reality, according to the official Zelda timeline. This changed with the release of Breath of the Wild in 2017 and Tears of the Kingdom in 2023, which serve as the latest chapters to the Zelda continuity.[3]

The game was a critical and financial success and introduced elements such as Link's "magic meter" and the Dark Link character that would become commonplace in future Zelda games, although the role-playing elements, such as experience points and limited lives have not been used since in canonical games. The Adventure of Link was followed by A Link to the Past for the Super Nintendo Entertainment System in 1991.

  1. ^ "「リンクの冒険」全てのゼルダの最終章?最も未来を描いた名作横スクロールアクションアドベンチャー!「ニンテンドークラシックミニ ファミリーコンピュータ」収録記念!【ゲーム年代史】". Excite (in Japanese).[permanent dead link]
  2. ^ Wong, Alistair (August 5, 2018). "The Legend of Zelda: Breath of the Wild Has Been Added To The Series' Official Timeline". Siliconera. Archived from the original on August 6, 2018. Retrieved August 5, 2018.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).